The server reads data/server.ini under the [server] section.
| Key | Type | Description | Valid Values |
|---|---|---|---|
name |
string | Server name shown in the directory. | Any text. |
location |
string | Human-readable server location. | Any text. |
max_players |
integer | Maximum number of players allowed on the server. | Clamped from 1 to 8. |
public_ip_address |
string | Advertised public address when lan is false. |
Any valid public IP address or hostname. |
lan |
bool | Controls whether the server is treated as a LAN server. | true or false. |
password |
string | Password required to join the server. | Any text. May be blank. |
game_mode |
string | Game mode the server will run. | KING_OF_THE_HILL, CAPTURE_THE_FLAG, LAST_ONE_STANDING, or TIMED_FREE_FOR_ALL. |
The client initializes data/cfg.ini.
| Section | Key | Type | Description | Valid Values |
|---|---|---|---|---|
[input] |
sensitivity |
float | Mouse look sensitivity. | Any positive number. |