Frag-Z

Weapons

weapon type fire rate range or speed damage
rocket launcher projectile 1.28 Hz 40 m/s projectile, 4 second lifetime, 10 m explosion radius Up to 50 explosion damage with linear falloff. Explosion force is 20.
grenade launcher projectile uses projectile firing path 30 m/s projectile with gravity {0, -24, 0}, 4 second lifetime Uses the same explosion damage path as rockets.
shotgun hitscan 1.0 Hz 30 m range, 16 pellets across inner and outer spread rings 75 total full damage, divided across pellets.
sniper rifle hitscan 0.8 Hz 200 m range 50 base damage. Headshots use a 1.5x multiplier.
lightning gun hitscan 10 Hz 12 m range 10 damage per hit.
knife hitscan melee 1.25 Hz 3 m range 35 normal damage, 75 while rocket jumping, 100 on backstab.

Weapon Switching

Weapon changes are queued while a fire cooldown is active, then applied when the cooldown clears.